Deadcam Game Details
Title: Deadcam
Genre: Action, Adventure, Indie
Developer: Alien Big Cat
Publisher: Alien Big Cat
Release Date: 5 November 2025
Store: Steam
Game Releasers: TiNYiSO
About Deadcam Game
Trapped in a haunted house with a possessed ghost hunter and a cryptic raccoon, can you survive using her live headcam and escape before becoming the final episode?

"Deadcam" plunges players into a chilling first-person psychological horror experience, where survival hinges on observing a reactive live-feed facecam of the very entity they must evade. The game throws you into the role of someone trapped within the confines of a dilapidated, isolated house, the setting for a paranormal investigation television show that has gone horribly wrong. The sense of dread is amplified by the constant presence of Margo, a fellow crew member whose state has deteriorated into something profoundly unsettling. Her headcam serves as your only window into her actions and reactions, a harrowing perspective that adds a layer of psychological torment to the traditional horror gameplay.
The narrative unfolds around the desperate attempt of three amateur ghost hunters to salvage their failing television series, "The Ghoul Hunters." Driven by the show's producer, Dom, the group seeks to elevate their ratings by any means necessary. They choose a secluded, abandoned house as the location for their next episode, unaware of the dark secrets it holds. Almost immediately, the situation spirals out of control, with Margo becoming the focal point of the horror. Dom, in a panic, seals off the house, effectively trapping you and Margo inside. The game's premise suggests that encountering Margo in her transformed state might be a fate worse than death.
The core gameplay mechanics revolve around utilizing Margo's live headcam to navigate the perilous environment. This unique perspective allows players to anticipate her movements and reactions, forcing them to adapt their strategies based on her emotional state. The game emphasizes stealth, requiring the player to move quietly and avoid attracting Margo's attention. The creaking of floorboards and any excessive noise can alert her to your presence, making careful movement essential for survival. Margo's facial expressions and reactions serve as vital clues, providing insights into her awareness and intentions.

The game’s core is built around the principles of classic survival horror, focusing on resource management, careful exploration, and strategic decision-making. The player is not a powerful combatant but rather a vulnerable individual forced to rely on their wits and observation skills to survive. This power dynamic creates a sense of vulnerability and tension, further amplifying the horror experience. The environment plays a crucial role, providing both opportunities for hiding and potential dangers that can hinder your escape.
The game introduces several key mechanics that enhance the player's ability to survive. The "Receiver" emits a pulsing light and beep from Margo's headcam, helping players pinpoint her location. This tool is invaluable for planning escape routes and avoiding confrontations. The "Tablet" provides a larger, clearer view of Margo's headcam, allowing for more detailed observation of her actions and surroundings. This can be used in conjunction with the Receiver to gain a comprehensive understanding of her movements.
In contrast to a simpler preview version, the full game offers a significantly expanded and improved experience. The gameplay is more extensive, providing a deeper and more immersive narrative. The overall quality of the visuals, sound design, and user interface has been refined, creating a more polished and engaging atmosphere. The game features enhanced hiding places, making them more easily identifiable and providing more reliable cover.

The visual presentation has been upgraded with improved textures and materials, enhancing the realism and detail of the environment. The sound design has also undergone significant improvements, creating a more immersive and chilling audio landscape. The lighting quality has been refined, adding to the atmosphere and creating a sense of unease. Distinctive lights have been strategically placed throughout the house, providing visual cues to Margo's location and movements.
The game encourages exploration and discovery, with hidden collectibles and easter eggs scattered throughout the environment. These elements add depth and replayability, rewarding players who are willing to delve deeper into the game's secrets. The presence of these hidden elements encourages players to thoroughly explore the environment, paying attention to detail and uncovering the secrets hidden within the abandoned house. Each collectable adds a small piece to the overarching narrative, providing additional context and enriching the overall experience.
The narrative is further enhanced through the inclusion of post-it notes, which provide snippets of information about the house's history and the events leading up to the current situation. These notes offer clues about the characters' motivations and the nature of the entity that has taken hold of Margo. They also serve to heighten the sense of unease and mystery, adding layers of complexity to the game's story.

The game features a mysterious raccoon who seems to possess knowledge of the events unfolding within the house. The player is encouraged to trust the raccoon, suggesting that it may offer guidance or assistance in escaping the house. The raccoon's role adds an element of intrigue and ambiguity, leaving the player to question its true intentions and motivations. This character provides a subtle reminder that even in the bleakest of circumstances, there may be unexpected sources of help.
The game contains brief flashes, lightning effects, and visual distortions that may affect players with photosensitivity. This warning is essential for players with epilepsy or other sensitivities to ensure they can enjoy the game safely. The developer, Alien Big Cat, is a solo developer specializing in psychological thriller and horror games, with plans for future releases in the genre. The game aims to deliver a terrifying and unforgettable experience, challenging players to confront their fears and adapt to the ever-changing dynamics of the haunted house.
Deadcam Key Features
- * Witness Margo's horrifying transformation through her LIVE headcam feed!
- * Run, hide, SURVIVE! Margo can HEAR you...
- * TRUST THE RACCOON. Your only ally in this nightmare.
- * Sneak to ESCAPE the ghoul-infested house.
- * Utilize the Receiver and Tablet to pinpoint Margo's location!
- * Uncover hidden collectables and Easter eggs within the haunted walls!
- * Experience extended gameplay with improved graphics, sound, and terrifying new features!
- * Face the horrors of a paranormal investigation GONE WRONG!

Deadcam Gameplay
Download Links for Deadcam
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System Requirements for Deadcam
To successfully run Deadcam, your system must meet the following minimum specifications. The operating system should be Windows 10. The processor should be at least an Intel Core i5-8400 or an AMD Ryzen 3 3100. You'll need a minimum of 8 GB of RAM to ensure smooth gameplay. For graphics, your system needs to have at least an NVIDIA GTX 1050 Ti or an AMD Radeon RX 560. Finally, the game requires DirectX version 11.
Minimum:- OS: Windows 10
- Processor: Intel Core i5-8400 or AMD Ryzen 3 3100
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 560
- DirectX: Version 11
How to Download Deadcam PC Game
Burn/mount,
install,
play!

























