Kupala Game Details
Title: Kupala
Genre: Adventure, Indie
Developer: Marianna Petrova
Publisher: Marianna Petrova
Release Date: 19 February 2026
Store: Steam
Game Releasers: P2P
About Kupala Game
**Experience Slavic horror folklore in the dark visual novel *Kupala*, where a young girl confronts ancient spirits on a fateful summer night.**

The arrival of little Anya at her grandmother’s secluded village home on the eve of Kupala Night sets the stage for a chilling dive into the heart of Slavic folklore, a narrative tapestry woven with threads of mysticism, impending dread, and familial strain. This experience, encapsulated within the framework of a dark, non-linear horror visual novel, immediately immerses the player in an atmosphere where the mundane reality of a family facing unspoken hardships collides violently with the ancient, untamed world of spirits. The very air in the old, creaking house seems thick with secrets, each shadow potentially housing an entity stirred by the approaching sacred celebration. The initial allure of a quiet rural retreat quickly erodes as the grandmother’s storytelling begins, not as comforting bedtime narratives, but as ominous pronouncements concerning the crossing of unclean spirits from their realm into the world of the living once the sun sets on this pivotal night.
Currently, players engaging with Kupala are entering an Early Access environment, a snapshot of the game's unfolding potential that offers immediate, albeit limited, interaction with its core mechanics and atmosphere. This initial offering provides a dedicated playtime of roughly one hour, expandable to about an hour and twenty minutes for those meticulous explorers among the audience who feel compelled to trace every initial narrative thread and examine the immediate consequences of their early decisions. Even within this abbreviated scope, the developers have ensured that player agency is not merely cosmetic; choices made during this early segment possess palpable weight, steering the nascent narrative down distinct pathways which culminate in different immediate outcomes. This foreshadows the grander design for the full release, which promises a significantly deeper and more intricate branching structure, demanding thoughtful consideration for every uttered word or taken step, ultimately determining a character's trajectory, perhaps even their continued existence within the story’s perilous confines.
The full vision for Kupala transcends this initial structural preview, aiming for a comprehensive narrative experience spanning approximately two and a half to three hours of total gameplay content. This extended duration is crucial for fully developing the non-linear nature of the story, allowing the complex web of player decisions to truly manifest in varied and impactful ways. The core promise revolves around meaningful choices that fundamentally alter the fate of Anya and her accompanying family, who are already navigating their own set of domestic difficulties coincident with this supernatural convergence. The world built around Kupala Night is clearly not one where simple solutions exist; the narrative seems intent on presenting dilemmas where the morally or practically easier path might lead to catastrophic spiritual consequences, forcing the player into the uncomfortable role of arbiter over survival.

The genesis of Anya’s stay is rooted in domestic turmoil, lending a layer of grounded vulnerability to the ensuing supernatural horror. Her family seeks refuge, perhaps temporary solace, in the familiarity of generational roots represented by the grandmother’s home, yet this sanctuary proves to be a thin veil against the encroaching ancient power associated with Kupala. The creaking floorboards mentioned are more than just indicators of an old structure; they function as auditory cues, signaling the subtle, unsettling presence of something that does not belong to the modern, rational world. The deceptive comfort found in the grandmother's embrace and the seemingly idyllic, ancient rhythms of village life serve only to heighten the subsequent terror when the inherent darkness of the night asserts itself, awakening the old gods and the things that serve them.
The dedication to artisanal presentation is immediately evident in the visual execution of Kupala. Rejecting contemporary graphical standards, the developers have opted for a strikingly unique aesthetic achieved through entirely hand-drawn visual assets. This style leans heavily into the textures and starkness of line art bolstered by techniques reminiscent of linocut printing. This artistic choice imbues the game with an immediate sense of timelessness and folk horror authenticity, making the spirits and the rural setting feel inherently rooted in history and tradition, rather than being modern fabrications. This commitment to a specific, handcrafted visual language significantly separates Kupala from many contemporary visual novels, establishing a distinct visual identity that complements the folklore inspiration perfectly.
Complementing this distinctive visual world is the carefully curated auditory landscape. The game maintains a strict policy regarding its sound design and musical accompaniment, utilizing exclusively royalty-free or non-copyright-protected materials. This might seem purely practical, but in the context of a horror game, it allows the soundscape to serve the narrative without distraction or legal encumbrance, focusing purely on building suspense, delivering jump scares effectively, or enhancing the melancholic beauty of the quiet moments before the storm breaks. The sound effects and music are designed to be integral components of the atmospheric immersion, marrying the tactile look of the linocut art with evocative, evocative sounds that whisper of the unseen activity surrounding Anya.

For those hesitant to commit immediately to the Early Access experience, or simply wishing for a more concentrated taste of the game’s essence, a dedicated free demonstration, dubbed the Kupala Demo, is readily available. This shorter experience is expertly calibrated to deliver the core thematic introduction in a concise package, requiring only about thirty minutes of dedicated play. The demo functions primarily as an atmosphere generator and character primer. It meticulously sets the scene: establishing the cozy yet unsettling nature of the rural dwelling, layering in the nervous excitement and underlying anxiety associated with the approaching pagan festival, and crucially, beginning the slow, deliberate process of suspense building that defines the horror genre. It’s a carefully paced appetizer designed to hook the player on the game’s unique blend of rustic charm and supernatural menace.
The development team, spearheaded by Marianna Petrova as both developer and publisher, remains actively engaged in refining and expanding Kupala. Crucially, the team is actively soliciting player feedback from those engaging with the current builds. This contribution of early adopters is framed not just as supplementary observation, but as a vital ingredient in the recipe for the final iteration of the game. Constructive criticism, impressions of the atmosphere, and notes on the pacing within the branching narrative are all presented as essential data points that will directly influence the balancing, refinement, and overall quality of the eventual full release. Furthermore, the developers have confirmed accessibility for a broader international audience through confirmed localization plans, ensuring the chilling tales of Slavic spirits will be comprehensible in both Russian and English upon the game’s complete launch. The stated target release date solidifies the long-term commitment to this project, pointing towards February 19, 2026, as the day the full tapestry of Anya’s fate will finally be revealed, transitioning this intricate horror journey from its developmental stage into a complete, finalized work of dark adventure and indie artistry.
Kupala Key Features
- * Dive into a dark, non-linear horror visual novel steeped in captivating Slavic folklore!
- * Experience the chilling atmosphere of Kupala Night through the eyes of young Anya as ancient spirits awaken!
- * Explore deep narrative branches with choices that truly shape the terrifying fate of Anya and her family!
- * Hand-drawn, line art visuals create a uniquely unsettling and beautiful world!
- * A captivating Early Access experience offering hours of suspenseful gameplay with more to come!
- * Test your nerve with the free 30-minute demo to taste the rural dread!
- * Coming in English and Russian!

Kupala Gameplay
Download Links for Kupala
Download Kupala.Build.21869141
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System Requirements for Kupala
Kupala has very modest system requirements, making it accessible on a wide range of hardware. For minimum operation, the game requires at least Windows 7, 8, 10, or 11 running on a processor clocked at 1 GHz, paired with a minimal 512 MB of RAM. Any graphics card will suffice, and the installation will take up 500 MB of storage space, provided a sound card is present; VR support is explicitly not included. For a recommended, smoother experience, users should aim for Windows 10 or 11, a slightly faster 1.5 GHz processor, and 1 GB of RAM, though the graphics card requirements remain flexible, and it still requires a sound card without VR capabilities, utilizing 1 GB of available storage.
Minimum:- OS *: Windows 7/8/10/11
- Processor: 1 GHz
- Memory: 512 MB RAM
- Graphics: any
- Storage: 500 MB available space
- Sound Card: yes
- VR Support: no
- OS: Windows 10/11
- Processor: 1.5 GHz
- Memory: 1 GB RAM
- Graphics: any
- Storage: 1 GB available space
- Sound Card: yes
- VR Support: no
How to Download Kupala PC Game
1. Extract Release
2. Launch The Game
3. Play!

























