Download Nice City

Nice City Game Details

Title: Nice City
Genre: Action, Adventure, Indie
Developer: 聂宇星
Publisher: 聂宇星
Release Date: 14 February 2026
Store: Steam
Game Releasers: P2P

About Nice City Game

**Explore the stunning, UE5-powered open world of Nice City, an emotionally rich shooter where freedom meets intense combat, crafted entirely by an independent developer.**

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The digital world of "Nice City" beckons, presenting itself as a meticulously crafted, emotionally resonant experience set within a third-person open-world shooter framework. It aims to transport the player to a seemingly idyllic urban landscape where the residents are characterized by simplicity and honesty, and the environment itself seems imbued with a fine, positive spirit. However, the developer hints at an undercurrent, suggesting that any encounter with truly peculiar characters might stem from narrative threads borrowed or inspired by a concept labeled "Return to Campus," adding a layer of intrigue to what initially appears to be a straightforward city simulation mixed with action. This deliberate juxtaposition of wholesomeness and potential strangeness sets an immediate expectation for a game that balances exploration and narrative depth with its core mechanical offerings.

The very genesis of "Nice City," officially titled "Kindness Metropolis" by its creator, Nie Yuxing, is rooted in a powerful commitment to independent development. Nie Yuxing takes the unusual step of making a solemn declaration regarding the game's origins. This statement emphasizes that the entire project, from conception to execution, is the product of a singular individual's effort. Recognizing the inherent constraints imposed by limited personal energy and the vast scope demanded by modern game development—encompassing extensive scene design, asset creation, and complex functional implementation—the declaration candidly admits to the judicious use of officially licensed resources and commercially acquired materials. This transparency is crucial, serving to preempt potential fan scrutiny regarding asset sourcing and highlighting the pragmatic choices made to ensure a complete game could be delivered despite the challenges faced by solo developers tackling such an ambitious scale.

A specific point of clarification within this declaration addresses growing community commentary surrounding "Matrix-related content." Nie Yuxing proactively tackles these observations by explaining that any elements perceived to echo "The Matrix" franchise stem directly from the official example projects and demonstration resources provided by Epic Games alongside the Unreal Engine 5 software itself. The creator stresses that these materials were obtained through entirely legitimate channels, authorized by Epic Games for developer learning and incorporation into projects. Through this explicit explanation, the developer firmly distances the work from any accusation of infringement, theft, cracking, or illicit acquisition of assets from the copyrighted source material, reinforcing the legitimacy of the development pipeline and the assets used therein. This emphasis on legality underscores a developer striving to build within established frameworks while pursuing a unique creative vision.

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The technological foundation upon which "Nice City" is built is the powerful Unreal Engine 5, a choice that directly translates into a commitment to high-fidelity visual presentation. The engine's advanced rendering capabilities are leveraged to construct an exceptionally realistic and exquisitely detailed game world. This dedication to visual fidelity manifests across all aspects of the environment: the dynamic energy of bustling city streets, the architectural detail imbued in the very buildings designed to feel full of life, and even the subtle, naturalistic movement observed in the flora, such as swaying flowers and trees. The promise is one of immersive visualization, where the term "细腻的画质" (detailed graphics) is not merely marketing jargon but a core deliverable, ensuring that the player's visual engagement with the environment is consistently high-quality and absorbing.

Functionally, "Nice City" settles into the well-established genre of the third-person open-world game, granting players an expansive canvas for interaction and exploration. The core appeal lies in the sheer magnitude of freedom offered; players are not funneled down rigid pathways but are instead encouraged to roam the meticulously crafted urban labyrinth at their leisure. This liberty extends to the methodology of discovery—one can choose the overt approach, immersing oneself in the high-energy buzz of commercial districts to absorb the vibrant pulse of urban life, or opt for a more clandestine exploration, delving into the hushed obscurity of quiet alleyways in search of secrets carefully tucked away. The game boasts a rich tapestry of diverse scenes and locations, each promising the potential for an unexpected discovery waiting just around the next corner, thereby rewarding curiosity and tangential exploration.

When the exploration gives way to conflict, the gameplay shifts gears into intense, third-person shooting combat, facilitated by an array of available weaponry. A crucial aspect of the mechanical design focuses intently on the tactile feedback of these engagements. The developer asserts that the "shooting feel" is intentionally smooth, characterized by responsive and precise controls, ensuring that player input translates accurately into in-game action. Furthermore, differentiating the combat experience is the unique design philosophy applied to the arsenal itself: every weapon, spanning the spectrum from basic sidearms like pistols to more destructive implements such as rifles and heavy artillery like rocket launchers, possesses distinct characteristics and attack patterns. This demands tactical flexibility, requiring the player to dynamically assess immediate combat situations and devise personalized strategies based on the currently wielded tool, ensuring that every pulled trigger delivers a satisfying impact and reinforces the tension and excitement inherent in the action sequences.

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The commitment to this specific, detailed vision is further cemented by the projected timeline and the identified creators. "Nice City Game" is slated for release on the 14th of February, 2026—a date that positions it firmly on the horizon, allowing for substantial continued development and refinement. The dual roles of developer and publisher are held exclusively by Nie Yuxing, solidifying the singular creative control over every facet of the project's direction and distribution. Mechanically, the game is classified under the perennial popular genres of Action, Adventure, and Indie, suggesting a blend of moment-to-moment engagement, narrative progression, and an inventive spirit characteristic of independent creations operating outside the mainstream studio structure. This designation speaks volumes about the developer’s intention to offer a unique, perhaps auteur-driven, take on the open-world action formula.

Ultimately, the core appeal Nie Yuxing wishes to convey is one of genuine experience over technical debates or superficial analyses of assets. The plea embedded within the declaration is for the community to shift their focus, to move past the origins of the utilized resources and instead concentrate on the actual gameplay, the exploration, the combat mechanics, and the emotional landscape of "Kindness Metropolis." The hope articulated is that players will derive genuine enjoyment from inhabiting this digital space, appreciating the complex interplay between the realistic visuals powered by the latest engine technology and the freedom afforded by the open-world design, all while engaging with the tense, satisfying combat loops promised by the varied weapon systems. It is an invitation to invest emotionally in the world created by one dedicated individual, judging the final product on its capacity to entertain, immerse, and resonate.

Nice City Key Features

  • * Experience a stunningly crafted, emotionally rich open-world shooter powered by Unreal Engine 5!
  • * Explore a meticulously detailed and vibrant city with breathtaking graphics!
  • * Roam freely through bustling streets and discover hidden secrets in a massive environment!
  • * Engage in intense, satisfying third-person combat with a diverse arsenal of weapons!
  • * Created entirely by a passionate solo developer, Nie Yuxing!
  • * Get ready for high-octane action and deep exploration launching on 2026-02-14!

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Nice City Gameplay

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System Requirements for Nice City

To run **Nice City**, the **minimum system requirements** mandate a 64-bit operating system, specifically **Windows 10**, paired with either an **Intel Core i5-3470 at 3.2GHz (with 4 CPUs)** or an **AMD FX-8350 at 4GHz**. For graphics processing, a card equivalent to an **NVIDIA GeForce GTX 1060 with 6GB** or an **AMD Radeon RX 580** is required, all utilizing **DirectX Version 12** and needing **30 GB of available storage space**. For the **recommended experience**, the CPU and storage requirements remain identical, but the graphical demands increase to an **NVIDIA GeForce RTX 4060 with 8GB** while still requiring **Windows 10** and **DirectX 12**.

Minimum:
  • OS: win10
  • Processor: Intel Core i5 3470 @ 3.2GHZ (4 个 CPU) / AMD X8 FX-8350 @ 4GHZ
  • Graphics: 1060 6gb/Rx 580
  • DirectX: Version 12
  • Storage: 30 GB available space
Recommended:
  • OS: win10
  • Processor: Intel Core i5 3470 @ 3.2GHZ (4 个 CPU) / AMD X8 FX-8350 @ 4GHZ
  • Graphics: 4060 8gb
  • DirectX: Version 12
  • Storage: 30 GB available space

How to Download Nice City PC Game

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2. Launch The Game
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