Forgotlings Game Details
Title: Forgotlings
Genre: Action, Adventure, Indie, RPG
Developer: Throughline Games
Publisher: Hitcents
Release Date: 17 February 2026
Store: Steam
Game Releasers: P2P
About Forgotlings Game
**Unite the forgotten in a hand-drawn cinematic action-adventure where your sword and strategic diplomacy forge the fate of a magical realm.**

Forgotlings beckons intrepid adventurers into a realm woven from the threads of the lost and discarded, a land known as the Forgotten Lands. This is a magical domain where objects cast aside in the world of the living awaken with sentience, becoming the Forgotlings themselves. Imagine a universe populated by single socks yearning for their mates, forgotten toys dreaming of childish hands, and misplaced letters holding untold stories. These creatures, born of absence and neglect, possess a deep, inherent longing to be remembered, to have their existence acknowledged once more. At the heart of this burgeoning world is a cinematic and deeply narrative-driven action-adventure where players step into the worn but determined shoes of Fig, a posing doll once relegated to the oblivion of a dusty attic, now captain of the luminous and living lightship, the Volare. The narrative thrusts Fig into a precarious situation as ancient divisions within the Forgotten Lands begin to fracture the fragile peace, and shadowy forces stir, threatening to plunge this unique world into an irreversible darkness. The player's mission is clear yet fraught with complexity: traverse the expansive skies and delve into the decaying grandeur of forgotten cities to unite the five distinct Forgotling tribes before their internal conflicts culminate in total annihilation.
The visual presentation of Forgotlings is a testament to painstaking dedication and artistry. The game eschews modern digital aesthetics for a more tactile and deeply personal experience, offering a journey rendered in meticulous, hand-drawn animation. Thousands upon thousands of individual frames have been crafted by hand, breathing life into every rustle of fabric on a Forgotling's form, every gust of wind across the desolate landscapes, and every dynamic movement in combat or conversation. This frame-by-frame approach imbues the entire experience with the feeling of playing directly within a beautifully realized, feature-length animated film, transporting the player immediately into the unique atmosphere of the Forgotten Lands. The landscapes themselves are visual poetry, reflecting years of neglect yet imbued with a subtle, enduring magic. From towering structures built by industrious hands long ago to quiet, melancholic glades overgrown with the detritus of memory, each environment tells a silent story about the objects that compose it and the history of the realm.
Central to the gameplay loop is the nuanced interplay between direct action and careful negotiation. While the sharp edge of Fig’s sword will certainly be required to overcome obstacles, the true path to uniting the five tribes lies often in the realm of diplomacy. Forgotlings, driven by their history of being overlooked, possess complex social structures and deep-seated grievances. Persuading these disparate factions to lay down their arms and join Fig's burgeoning alliance requires more than just strength; it demands understanding, empathy, and strategic engagement. Furthermore, the game introduces INA, a cherished board game that serves as a fascinating social lubricant and conflict resolution mechanism within the Forgotten Lands. Disputes that might otherwise escalate into violence can often be settled, or tension eased, through a strategic match of INA, offering a unique and intellectually engaging alternative to immediate confrontation.

When diplomacy falters or external threats arise, the combat system offers satisfying tactical depth. Players are not locked into a single style of engagement. Fig can choose to charge headlong into skirmishes, embracing a fast-paced, hack-and-slash style that relies on quick reflexes and aggressive momentum. Conversely, those who prefer a more measured approach can utilize the environment and timing to strike from the shadows, executing devastating sneak attacks that can eliminate key threats before they even realize they are in danger. As Fig builds relationships and earns the trust of the various Forgotling communities encountered across the world, new abilities and powerful upgrades become available, deepening the combat customization. Recognizing that not every player is seeking rigorous action, the developers have thoughtfully included a dedicated Story Mode, allowing those primarily interested in the rich narrative and character development to experience the unfolding saga with reduced combat pressure.
The world itself is perhaps the most compelling character in Forgotlings. Sailing across the vast expanse of the Forgotten Lands aboard the Volare—a ship that is itself a sentient entity, mirroring the life force of the world—is a core part of the adventure. This journey is not merely travel between points on a map; it is an active process of forging connections. The Volare responds to Fig’s choices and the overall stability of the world energy, making the ship an extension of the player's influence. Gaining the trust and respect of the five primary Forgotling tribes is paramount, as they hold the keys to understanding the ancient threats stirring in the shadows and possess the knowledge needed to restore balance to the realm. Each tribe represents a unique philosophical approach to existence in this world of forgotten things, and earning their allegiance requires understanding these deeply ingrained worldviews.
Crucially, Forgotlings places significant weight on player agency, ensuring that the narrative is not a static path but a responsive tapestry woven by the player’s intentions. Every significant decision made by Fig—whether choosing a path of confrontation or conciliation, siding with one faction’s belief over another, or how one chooses to resolve a dispute—will ripple outward, fundamentally shaping the trajectory of Fig’s own character arc and the political landscape of the Forgotten Lands. The dialogue system employs a unique wheel mechanism designed to facilitate nuanced conversation, allowing players to carefully select the tone and substance of their interactions in tense social encounters. Alternatively, as mentioned, these moments of high conversational pressure can be deftly sidestepped by challenging an interlocutor to a game of INA, transforming verbal sparring into a strategic battle of wits played out on a board inspired by foundational strategy games, demanding foresight and adaptability.

The strategic board game, INA, serves as a microcosm of the game's larger themes of unity and strategy. Inspired by the enduring mechanics of games like Chess and Go, INA is more than just a mini-game diversion; it is deeply integrated into the world's social fabric. Success in INA often translates to social capital and influence within the Forgotten Lands, proving that strategic thinking and the ability to anticipate an opponent's moves are respected virtues among the sentient objects. It provides a cerebral counterpoint to the physical demands of combat, ensuring that players who excel at deep planning have multiple avenues through which to exert their will and advance the central objective of unification.
The sensory experience of Forgotlings is meticulously curated to enhance the emotional resonance of Fig’s quest. The game features a complete voice-over cast, lending authenticity and depth to every character the player encounters, from the most learned Videra scholar to the most hardened Aufero engineer. Complementing this rich vocal performance is an evocative and often haunting musical score. The soundtrack features the renowned choir ensemble Theatre of Voices, whose ethereal vocalizations underscore the melancholic beauty and underlying tension of the Forgotten Lands. This sophisticated audio design works in concert with the hand-drawn visuals to elevate the emotional highs and lows, ensuring that the player feels the weight of the responsibility resting on Fig's small, doll-like shoulders.
Delving deeper into the lore reveals the profound nature of the Forgotten Lands. It is a collective unconscious made tangible, a magical ecosystem formed entirely by the detritus of the external world. The Forgotlings themselves are not merely animated objects; they carry echoes of their former lives—a faint scent of perfume on a forgotten locket, the ghost of a child's laughter imprinted on a discarded wooden block. Their quest for meaning is essentially a quest for existence beyond mere abandonment. Fig's role is thus elevated beyond that of a mere adventurer; the player is tasked with becoming an agent of hope and redemption in a world desperately divided by differing philosophies on how to deal with being left behind.

The five core Forgotling tribes represent distinct societal archetypes struggling to define their place in this strange new reality. The Videra, residing in the serene Bygone Park, are the intellectual backbone, believing that ultimate salvation lies only in the exhaustive study of history and the cosmos—they seek knowledge of both the earth beneath their feet and the heavens above their heads. In stark contrast are the Aufero, based in the industrious sprawl of Watchtown. These are the innovators, focused relentlessly on progress and technological advancement, sometimes heedless of the traditions that gave the Forgotten Lands their initial form. The Servus, sheltered on Shelter Island, embody altruism; their purpose is intrinsically tied to service and protection, making them the empathetic core of the realm, though perhaps less inclined toward grand political maneuvering. The Sonavi are the restless cartographers and explorers from the region known as the Falls, driven by an insatiable need to map every inlet, every forgotten corner, and to connect the scattered communities. Finally, the Karus inhabit the mysterious, atmospheric Mangroves. They are deeply spiritual, seeking enlightenment not in the tangible world but by attempting to merge with the anima stream—the very lifeblood and consciousness of the Forgotten Lands—a pursuit that often sets them apart from more materialistic concerns.
Beyond the organized tribes, the Forgotten Lands are populated by other entities that complicate Fig's mission. Bandits and Outliers are Forgotlings who have actively rejected the rigid structures and philosophical dogmas of the established tribes. They carve out a harsh existence in the untamed wilderness, prioritizing self-preservation and immediate gain over long-term unity, often posing direct threats to the established settlements and trade routes. Lurking as an overarching existential threat is an entity simply known as The Beast, a nebulous and enigmatic force that seems to actively work against the very cohesion of existence in the Forgotten Lands, threatening to unravel the delicate magical threads holding reality together.
The journey to bring Forgotlings to fruition has been a significant commitment for the development team, Throughline Games. This title represents the culmination of five years of intensive development work, building directly upon the foundation of artistic vision and narrative ambition established in their previous critically acclaimed title, Forgotton Anne. This longevity of development underscores the team's dedication to realizing their intricate vision. Furthermore, the project received substantial backing and validation from its intended audience through a highly successful community funding campaign, reflecting a shared passion among fans

Forgotlings Key Features
- Embark on a visually stunning, hand-animated adventure straight out of an animated movie!
- Master thrilling swordplay, or use cunning diplomacy to win over warring tribes!
- Engage in tactical combat, choosing between direct hacks or shadow-stealth attacks!
- Sail the skies aboard the living lightship Volare to explore a wondrous, original world!
- Shape the destiny of the Forgotten Lands with your crucial choices and a unique dialogue wheel!
- Challenge foes or ease tensions with strategic rounds of the captivating board game INA!
- Lose yourself in a haunting soundscape featuring a full voice cast and the renowned Theatre of Voices choir!
- Unite five richly detailed tribes, each with unique philosophies, from scholars to engineers!
- Face off against bandits and the mysterious, looming threat known only as 'The Beast'!
Forgotlings Gameplay
Download Links for Forgotlings
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System Requirements for Forgotlings
To run **Forgotlings**, the minimum system requirements specify a 64-bit operating system of Windows 10, paired with an Intel Core i5-4460 or AMD FX-8320E processor, and 8 GB of RAM; graphically, users will need at least an NVIDIA GeForce GTX 1060 with 3 GB VRAM or a Radeon RX 570 with 4 GB VRAM, all while utilizing DirectX Version 11 and ensuring 20 GB of storage space is available. For the optimal experience, the recommended specifications upgrade the OS to Windows 11, suggest a more modern Intel Core i5-8400 or AMD Ryzen 5 2600 CPU, double the memory to 16 GB RAM, and call for much stronger graphics hardware such as an NVIDIA GeForce GTX 1070 Ti (8 GB) or an AMD Radeon RX Vega 56 (8 GB), while still maintaining the requirement for DirectX Version 11 and 20 GB of storage.
Minimum:- OS: Windows 10
- Processor: Intel Core i5-4460 | AMD FX-8320E
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060, 3 GB | Radeon RX 570, 4 GB
- DirectX: Version 11
- Storage: 20 GB available space
- OS: Windows 11
- Processor: Intel Core i5-8400 | AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 Ti, 8 GB | AMD Radeon RX Vega 56, 8 GB
- DirectX: Version 11
- Storage: 20 GB available space
How to Download Forgotlings PC Game
1. Extract Release
2. Launch The Game
3. Play!

























